Call Of Duty: Modern Warfare 2 Cheats and walkthrough
Here’s some of my favorite Modern Warfare 2 cheats:
Museum bonus degree
Successfully total the game to unlock the Museum bonus level. Go towards the single player missions, choose the new “Museum” mission at the bottom, and choose a difficulty. When the degree begins, it’s recommended you first study the layout. Get two weapons, and max out your ammunition through the crates supplied. Go towards the desks by the entrance towards the rooms. Around the desks there is a red bell that is labeled “Don’t Press”. As soon as you press this button, enemies will start coming to life in 1 area location at a time. About thirty people (all characters with the game) will try to destroy you. You will hear a sound as soon as that wave is completed. There are two waves of kills needed to complete it. Note: There are three rooms, 1 of which nothing happens in. Do not bother shooting anybody prior to using the bell, as it will not count.
Additional Custom made Course slots
Reach Level 70 in Multiplayer mode to unlock Prestige mode. Achieve the indicated Prestige degree to unlock the corresponding Custom made Class slot.
Sixth Custom made Class slot: Very first Prestige
Seventh Custom Class slot: Third Prestige
Eighth Custom Class slot: Fifth Prestige
Ninth Custom Class slot: Seventh Prestige
Tenth Custom Course slot: Tenth Prestige
Expert perks
Successfully complete the indicated task to unlock the corresponding Expert perk:
Bling Pro: Get 200 kills whilst utilizing a weapon with two attachments. Its effect is two primary weapon attachments and two secondary weapon attachments.
Cold-Blooded Pro: Destroy 40 enemy Killstreak rewards whilst using the Cold-Blooded perk. Its effect is undetectable by UAV, air support, sentries, and thermal imaging; and no red crosshair or name when you are targeted.
Commando Pro: Get 20 melee kills while utilizing the Commando perk. Its impact is increased melee distance and no falling damage.
Danger Close Professional: Get 100 kills with explosives while using the Danger Close perk. Its effect is increased explosive weapon damage and additional air support harm.
Hardline Pro: Get 40 Killstreaks whilst using the Hardline perk. Its effect is that Killstreak rewards require one less kill and Deathstreak rewards require 1 less death.
Lightweight Pro: Run 30 Miles whilst utilizing the Lightweight perk. Its effect is move quicker and quick aim after sprinting.
Marathon Professional: Run 26 Miles while utilizing the Marathon perk. Its impact is unlimited sprint and climb obstacles faster.
Ninja Professional: Get 50 close range kills while utilizing the Ninja perk. Its effect is invisible to heartbeat sensors and silent footsteps.
Scavenger Pro: Resupply 100 times whilst utilizing the Scavenger perk. Its impact is resupply from dead enemies and extra magazines.
Scrambler Professional: Get 50 close range kills whilst utilizing the Scrambler perk. Its impact is jam enemy radar near you and delay enemy claymore explosions.
Sitrep Pro: Destroy 120 detected explosives or tactical insertions whilst utilizing the Sitrep perk. Its effect is detect enemy explosives and tactical insertions and louder enemy footsteps.
Sleight Of Hand Professional: Get 120 kills whilst using the Sleight Of Hand perk. Its impact is quicker reloading and aiming.
Steady Aim Professional: Get 80 hip fire kills while utilizing the Steady Aim perk. Its effect is increased hip fire accuracy and longer hold breath duration.
Stopping Power Pro: Get 300 Kills whilst utilizing the Stopping Power perk. Its impact is extra bullet damage and extra damage to enemy vehicles.
Modern Warfare 2 Multiplayer weapons and equipment
Reach the indicated degree in Multiplayer mode to unlock the corresponding item:
Assault rifles
FAMAS: Degree 1
M4A1 carbine: Degree 4
SCAR-H: Degree 8
TAR-21: Level 20
FAL: Degree 28
M16A4: Level 40
ACR: Degree 48
F2000: Level 60
AK-47: Degree 70
Handguns
USP .45: Degree 1
.44 Magnum (Colt Anaconda): Level 26
M9: Level 46
Desert Eagle: Degree 62
Launchers
AT4-HS: Degree 1
Thumper x2 (M79 grenade launcher): Level 14
Stinger: Level 30
Javelin: Degree 50
RPG-7 x2: Degree 65
Light machine guns
L86 LSW: Level 1
RPD: Level 4
MG4: Level 16
AUG HBAR: Degree 32
M240: Level 52
Shotguns
SPAS-12: Degree 1
AA-12: Degree 12
Striker: Degree 34
Ranger: Level 42
M1014: Degree 54
Winchester 1887: Level 67
Sniper rifles
CheyTac Intervention: Level 1
Barrett .50 caliber (M107): Degree 4
WA2000: Degree 36
M21 EBR: Degree 56
Submachine guns
UMP .45: Level 1
MP5k: Degree 4
Vector: Degree 12
P90: Degree 24
Mini Uzi: Degree 44
Secondary weapons
PP-2000 machine pistols: Degree 1
Glock 18: Degree 22
M93 Raffica: Degree 38
TMP: Level 58
Other
Frag grenade: Level 1
Semtex: Degree 1
Throwing knife: Level 7
Tactical insertion: Level 11
Blast shield: Degree 19
Claymores: Degree 31
C4: Level 43
Kill streak bonuses
Get the indicated number of consecutive kills in Multiplayer mode to get the corresponding bonus:
UAV: 3 (reveals enemies on mini-map)
Care Package: 4 (ammo or killstreak air drop that may be collected by anyone)
Counter UAV: 4 (disables enemy radar)
Predator: 5 (guided missile)
Sentry Gun: 5 (airdropped weapon)
Precision Airstrike: 6 (select a location to bomb)
Attack Helicopter: 7 (helicopter backup)
Harrier Strike: 7 (select a location to bomb and defend with a Harrier)
Emergency Airdrop: 8 (four ammo or killstreak air drops that can be collected by anyone)
Pave Low: 9 (armored helicopter backup)
Stealth Bomber: 9 (undetectable airstrike)
AC-130: 11 (operate a plane gun)
Chopper Gunner: 11 (operate a helicopter gun)
EMP: 15 (disables enemy electronics)
Tactical Nuke: 25 (kills everyone)
Sniper camouflage
Successfully complete the “Ghillie In the Mist” challenge in Multiplayer mode with the indicated number of one-shot kills with sniper rifles to unlock the corresponding Ghillie camouflage suit:
Arctic camo: 50 one-shot kills with sniper rifles
Desert camo: 200 one-shot kills with sniper rifles
Urban camo: 100 one-shot kills with sniper rifles
Intel locations
Search the indicated locations to find all 45 Intel laptops:
Act I: S.S.D.D.
1. The Intel is under the watch tower, straight across from the entrance to the obstacle course.
Act I: Team Player
2. The Intel is in a classroom. Somebody will announce “I think I saw 1 go in that classroom”, and your team will go in. It’s on the correct wall as you enter, on the desk by the barrels.
3. As you exit the school, it is on the crate directly outside, following to a taxi.
Act I: Cliffhanger
4. Directly in front of you when Soap tells you to go ahead alone is a guard tower. Go up the ladder to find the Intel on the catwalk.
5. When you are about to enter the creating with Soap, go to the previous building in the alley wherever the Jet is within the hanger. Break out the window to discover the Intel inside.
6. During the snowmobile sequence, when you are approximately 1850m with the finish, stop. Look for a small wooden fence surrounding some trees within the middle from the path in front of you, and a small wooden building up a hill to the right. The Intel is on the ground inside the fenced area with trees. Just run more than the Intel to pick it up.
Act I: Takedown
7. Utilizing the map, go in the direction of the south-west corner whenever you get into the favela. You ought to discover a motorcycle leaning against a building. In front of it, there is a building with an angled wall and a large window in the wall. Go with the door to the correct of that window to discover the Intel within.
8. Whenever you go through the alley and see the building with the ladder around the wall, go up it and through the door. The Intel is on the table inside.
9. Directly across from the previous Intel is a building having a little set of wooden stairs. You can find a few guys within you’ve to destroy. The Intel is within the building on the nightstand following to the bed.
10. Towards the end of the chase, off an alley, go in the building on the right side from the path. Go downstairs to find the Intel between two beds.
Act II: Wolverines!
11. The Intel is on the counter within the gas station after you go through the alley.
12. The Intel is inside CRB Financial (across from Nate’s Restaurant), close to the front door, under a sign labeled “Online Banking”.
13. The Intel is on a table inside Taco To Go. Get into the creating through the blown up corner.
14. The Intel is inside a dumpster (in a small brick enclosure) around the east part of Burger Town. It is visible with the Burger Town roof ladder.
Act II: The Hornet’s Nest
15. Near the beginning, once you move forward from the very first building, go inside the house towards the right of wherever Soap stops in the road (there is really a blue automobile in the garage). Go past the blue automobile and into the kitchen to discover the Intel on the table.
16. After clearing the little lot (has a bunch of appliances and cars), instead of heading correct up the stairs between buildings, go left around the three-story home (floors are colored red, yellow, red), and appear in the little hut attached to its part to discover the Intel on some barrels.
17. As you move up the sloped street, there is a blue automobile on the right side from the street. Within the creating on that side is the Intel up around the second floor on the table.
18. Whenever you get into the last open lot and are supposed to go up around the roof, turn to the correct, and appear in the window behind the goal fence to discover the Intel inside a window.
Act II: Exodus
19. In the apartment office, close to wherever the enemies are very first repelling in from a chopper. It has red walls and blue curtains within. The Intel is on the desk.
20. In the right-side creating from the structure that forms an arch more than the road (has toll booths), on a desk directly to the correct as you get into.
21. Once you cross the bridge, go into the second house on the right part of the street. Get into with the front door, then go to your correct and up the stairs. The Intel is on the yellow couch above those stairs.
Act II: The Only Simple Day… Was Yesterday
22. In the room prior to you go back outside (shortly after breaching), the Intel is on one of the metal racks against the wall.
23. Right after executing “Plan B”, in the room Soap goes into on the correct, the Intel is on a metal rack inside the door.
24. After clearing outside, when the team starts heading up the stairs, get into the area to the right (you were probably in this building prior to when you were told to take cover), and look under the stairs on some wooden palettes to find the Intel.
Act II: The Gulag
25. As your team moves towards the arch with the red light, go to the stone stairs prior to it, and appear inside the area on the far wall to find the Intel on some filing cabinets.
26. The Intel is on the desk behind the big wall of monitors you encounter on your way via.
27. After you get the riot shield and leave the area where you got it, turn left, and go down the hallway. In the very first open cell around the right-side wall may be the Intel on a desk.
28. As soon as you discover the individual you’ve been looking for, turn for your left to find the Intel on the desk.
Act II: Of Their Own Accord
29. Inside the elevator that keeps trying to near (in the hallway after you get into the building), the Intel is to the right of the body sitting within.
30. Within the room with a balcony (out on the balcony is a missile launcher), go for your left as you get into the room, and enter the door straight ahead (near the portrait of Franklin Pierce) to find the Intel on the table down a little hallway.
Act III: Contingency
31. When you achieve the three-man patrol standing near the fence, kill them, and go over to wherever they were. The Intel is about ten feet south on a crate.
32. The creating labeled “33″ along the angled south-west fence contains the Intel on a metal desk inside the northern door.
33. Just north of building “33″, locate the stairs leading to a helipad (has blue lights on the corners) to find the Intel in the north-west corner.
Act III: Whiskey Hotel
34. Whenever you are told to go left to the creating, within that building after the next door has been opened, the Intel is in the hallway on the couch to the left.
35. After you go up the first stairs towards the roof, the Intel is for your right on the desk. This ought to be about the time when the you see the flares get lit.
Act III: Loose Ends
36. Prior to entering the home, go behind it, and locate the little boat hanger along the shore. The Intel is on the crate outside of it.
37. In the locked room on the top floor from the home, the Intel is on the desk in front of the door.
38. Within the nearest locked room in the basement, go into the arms room to the left. The Intel is straight throughout from the wall of weapons on a crate.
Act III: The Enemy of My Enemy
39. The Intel is immediately to your correct whenever you start the mission, within the front from the plane.
40. Once you slide out from the plane hull and move throughout the street and up the hill, appear for the plane pointing in the direction of the road. The Intel is inside, close to the cockpit.
Act III: Just Like Old Times
41. As you enter the tunnels, go left as instructed. Right after the patrol passes, destroy the guard standing at the monitor, and go straight throughout to find the Intel on the crate just to the right from the cave entrance.
42. The Intel is to the left on a desk correct before you go outside from the tunnels.
43. Right after heading across the ridge, the Intel is in an alcove, on a crate.
44. The Intel is on the desk with soda cans once you breach the area, close to wherever your ally is working on the computer.
Act III: Endgame
45. The Intel is at the beginning of the mission, prior to you board the vehicle.
“Liked this post? Subscribe to my RSS feed and get loads more!”
Modern Warfare 2 Special Ops Strategy Cheats On Xbox 360
Weapons In Call of Duty Modern Warfare 2














